The party set out up the mountain again after a cold night sheltering in an overhang.

Two medium wyverns circled overhead, watching them. As the vikings reached the steeper slope leading up to the nest, a larger wyvern took flight. Geir fired some arrows, but to little effect. Near the base of the slope they found a corpse hidden beneath some sort of cloak/basket done up to look like a rock. Frigga figured out the cloak could provide visual cover from the wyverns.

Frigga and Grimman climbed up a short ways (limited by the length of their rope), followed by Geir. While Geir was climbing, wyvern flew by, mauling him with its claws. Helga and Aesa started trying to climb up to reach him. The largest wyvern attacked Helga, trying to carry her off. Helga was roped to the rest of the group, and the extra weight caused the wyvern to crash and let go of Helga. Once on the ground, Helga and Frigga (who bolted down the slope like a madwoman) made short work of the big one. Other wyverns started attacking during this time, but big axes and spears to the eye proved sufficient to deal with them.

They climbed some more, and another large wyvern plus two small ones started attacking them. Geir shot one eye out of the large one, and after several might weapon strikes to its legs, with no damage inflicted on the party (and the loss of more of its brood), it led the few remaining wyverns away, leaving the nest and eggs to the group.

Searching the nest revealed the axe of Odd Dragonslayer, which Aesa happily claimed as her own.
The party did the month of downtime, including a visit home. Grimman visited Gyda.
They decided to track down the eventual resting place of "Odd, Dragon-slayer" in hopes of recovering his cool axe.

They reach the town near Icerock (where Odd is believed to have died). They head out to Icerock. Wandering Wyverns buzz them, but are driven off by a little resistance. Most of the party isn't really equipped to fight a ranged battle. The next day, they find the beach were Odd's ship seems to be beached, and hike/climb a ways up the mountain.
This is way out of date; the session was before Thanksgiving.

The party pressed on deeper into the cave. They killed some oblivious skeleton miners. They attacked the wizard in his lair, rushing in perhaps a little more quickly than was prudent. The fought the giant zombie, and the just-a-little-large zombie, the two skeleton guards, and the lighting-ball-tossing wizard. All enemies were vanquished. Loot in the form of coins, potions and a magic crown was pillaged.
After resting in town and healing up, the party outfitted with rations, torches and a lantern. (Which took much longer to work out than it does to say).
They made it to the evil mountain without incident. On the final approach, they encountered a footprint that was only a few days old. The followed the trail for a while, before losing it in a rocky patch. After a discussion of what to do next, they started heading back to the cave, only to be ambushed by a skeletal archer hiding in the bushes. The archer mis-judged how quickly the party could run, and was quickly dispatched. The loot included a magic quiver and the enchanted bones.

They camped that night in the cave, and Grimman burned the bones, hopefully releasing the spirit trapped in them. The next morning, the party marched into the cave, past the first chamber and into the second, with the chasm. Frigga jumped across, while Grimman proceeded more carefully with a rope after climbing down. When about half the party was across, more spider zombies attacked. They didn't last long; Geir fired arrows into the eyes (and brains) of the biggest one, and the others were dispatched easily. Unfortunately, Helga got clocked by one, and needed healing. They rested for an hour or two, used their magical healing, and were ready to roll for the next session.
Trying to sort out the events into a narrative.

The party was asked to deal with a marauding ogre in a valley. They traveled there, and met two other erstwhile heroes also looking in to the problem, Aesa and Geir. They joined forces, and traveled to the problem area. They met a local farmer, and intimidated him with their bloodthirsty overconfidence. He directed them to where the last attack occurred. The discovered the destroyed farm house, and followed ogre and orc tracks away. Along the way, they were attacked by a handful of goblins. They dispatched them quickly, taking a few scratches. (A very introductory combat)

Traveling further, they had some intra-party conflict as an overly curious Geir tried to "look" at Grimman's sword. Grimman started throwing punches. While that was going on, the Ogre and orcs descended on them. (I shorted the number of orcs since Tryggvi wasn't present for this session.) Helga and Grimman double-teamed the ogre, who didn't manage to land a blow. Geir and Aesa each ended up facing an orc, and Frigga took on two. In less than 10 seconds, they won, keeping the ogre from running away.

I rolled terribly for the bad guys. They hit infrequently, and the few times I did, the party's defenses were ample. In hindsight, the ogre's skill should have been higher.
From the session on Tuesday, Sept. 6. First session after 4E conversion.

Read more... )

I'm not sure how we will insert Fall/Getke. Can she levitate?

September 2017

S M T W T F S
     12
3456789
10111213141516
17 181920212223
24252627282930

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Sep. 25th, 2017 06:42 pm
Powered by Dreamwidth Studios